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Normal Monster Cards Basic Monster Cards without special abilities. Many Normal Monsters have higher Attack Points and Defense Points than Effect Monsters, instead of having special abilities.
| | | Effect Monster Cards A monster that has special abilities. The effects of these monsters are split into five categories: Flip, Continuous, Ignition, Trigger, and Multi-Trigger.
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Gemini Monster Cards Treated as Normal Monsters while face-up on the field or in the Graveyard. You can Normal Summon it to have it be treated as an Effect Monster with a specific effect.
| | | Spirit Monster Cards A group of monsters that return to your hand at the end of the turn they were Normal Summoned or flipped face-up. They will not be on the field during your opponent's turn.
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Toon Monster Cards Let's make a fun Deck with Toon Monsters. They cannot attack the turn they are Summoned, but they can be Normal Summoned and some have high ATK points.
| | | Tuner Monster Cards Used to Special Summon a powerful new kind of monster - Synchro Monsters.
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Union Monster Cards These monsters are a sub-grouping of Effect Monsters. They can become Equip Spell Cards for other specific monsters, giving them amazing new effects.
| | | Fusion Monster Cards Special monsters that go in your "Fusion Deck" and are Summoned by using the specific monsters listed on the card, combined with "Polymerization".
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Ritual Monster Cards Special monsters that are Special Summoned with a specific Ritual Spell Card, along with a required Tribute. They generally have high Attack points and Defense points.
| | | Synchro Monster Cards Special Summoned by combining Tuner monsters with other monsters. Synchro Monsters go in your Extra Deck.
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Token Monster Cards Used as representations of Monster Cards that appear on the Field as part of a card effect. These monsters are not included in the Main Deck.
| | | Sort by Type Aqua Beast Beast-Warrior Dinosaur Dragon Fairy Fiend Fish Insect Machine Plant Pyro Reptile Rock Sea-Serpent Spellcaster Thunder Warrior Winged-Beast Zombie
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Sort by Attribute There are 6 different Attributes a monster can have: Dark, Earth, Fire, Light, Water, and Wind. This Attribute is sometimes important for card effects.
| | | Sort by Level Count the number of stars to find out the monster's Level. In order to Normal Summon a monster that is Level 5 or higher, you must Tribute 1 or more monsters.
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