THE RATH CYCLE. 60 Tradable Game Cards. A stand-alone expansion. Recommended for experienced Magic players.
Discover wild new magic in Tempest. Shadow, and ability that adds a new dimension to combat. Slivers, a new creature type that shares abilities with its kindred. Buyback, a new effect that allows some spells to be reused on demand.
There is no calm before the storm. There is only Tempest.
Contents: 60 randomly assorted game cards and a Tempest storybook with rules for playing Tempest. Magic: The Gathering rulebook not included.
The flying ship Weatherlight has left the light of Dominaria for the shadow plane of Rath in an attempt to rescue Captain Sisay. There, Gerrard and his crew are challenged by Volrath's ship, Predator, and they encounter wild new forces of magic as they strive to reach Volrath's citadel.
You can play Tempest by itself or as a standard expansion for Magic: The Gathering. Each player must have a deck to play.
Each deck box contains 60 randomly assorted game cards and a Tempest storybook with rules for playing Tempest. Magic: The Gathering rulebook not included. Tempest is recommended for experienced Magic players. |
|